The Object class is the semantic root of all OO-hierarchies in VSL. While
internally nothing actually inherits object. What the
Object class allows
is for all objects to cast to it. What this means is that the
class will store type metadata for whatever it is cast to. This means the
Object class is slow but it also offers the opportunity for runtime
reflection. Please reference the [Reflect] class for more information on
Beyond reflection, the Object class doesn't have many uses. Reflection is not considered good practice except for debugging and is very slow.
The Object class is internally implemented as a 'wrapper' with type metadata. The [Reflect] class is the only class assumed to have knowledge of the internal structure which is assumed to be not well-known as it may change from release to release.
In terms of this physical declaration, it does not refer to Object itself; this will be overriden by the internal object class but it specifies that the root class would be defined in this scope with this name.