The Reflection class offers runtime 'reflection'. What this means is you can inspect the types of objects at runtime using this class. Additionally you can also identify the fields of those types.
That said, runtime reflection is very slow and is not recommended. Usage can significantly slow down the VSL instance. This is because Reflection interferes with the native low-overhead of VSL and requires all interaction to go through a slow runtime-implemented polymorphism algorithms.
The reflect offers runtime reflection by taking advantage of VSL polymorphic RTTI. Please note that Reflection has a very high runtime cost and should pretty much only be used for debugging.
public func getTypeName() -> String
This returns a human-readable string of the most specialized type that the internal object was have.